Battleground Lobby: Difference between revisions
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[[File:Pont.png]] [[Last Man Standing|LAST MAN STANDING]]<br> | [[File:Pont.png]] [[Last Man Standing|LAST MAN STANDING]]<br> | ||
[[File:Pont.png]] [[Power Hunting|POWER HUNTING]]<br> | [[File:Pont.png]] [[Power Hunting|POWER HUNTING]]<br> | ||
Player statistics: | Player statistics: | ||
Player statistics appear in a window. The statistics always include the win-loss ratio and the player's position in the world rankings. If a player falls within the top 60% of the world rankings, a bronze star will be displayed next to their name. [[File:Bronz_csillag.png]] appears next to their name; if they are in the top 30%, then a silver star appears. [[File:Ezust_csillag.png]]. If you have a gold star in the top 10% [[File:Arany_csillag.png]] <br> | Player statistics appear in a window. The statistics always include the win-loss ratio and the player's position in the world rankings. If a player falls within the top 60% of the world rankings, a bronze star will be displayed next to their name. [[File:Bronz_csillag.png]] appears next to their name; if they are in the top 30%, then a silver star appears. [[File:Ezust_csillag.png]]. If you have a gold star in the top 10% [[File:Arany_csillag.png]] <br> | ||
A 3. [[File:Bronz_trofea.png]] 2. [[File:Ezust_trofea.png]] és 1. [[File:Gyozelmek.png]] and the winner will receive a larger trophy next to their name. In addition to the stats, a small button allows you to display a more detailed stats window. The stars and trophies are updated daily, but the stats always reflect the current status. | A 3. [[File:Bronz_trofea.png]] 2. [[File:Ezust_trofea.png]] és 1. [[File:Gyozelmek.png]] and the winner will receive a larger trophy next to their name. In addition to the stats, a small button allows you to display a more detailed stats window. The stars and trophies are updated daily, but the stats always reflect the current status. | ||
Function buttons on the interface: | Function buttons on the interface:[[File:Battleground main.png|center|thumb|896x896px]] | ||
[[File:Csatlakozas.png]] Registration Button: The largest button is the one for registering for battle. Registration can be sent from any map, except during runs. After the battle, the character returns to the map from where they entered the Battleground. When the player has already entered the waiting queue, this button becomes inactive (grey). On the left side of the Lobby, the available Battleground types are listed, and players can register for any number of them simultaneously. If no specific type is selected, the player subscribes to all types. After registration, the player enters the waiting queue for the chosen game modes. There is also an option for group registration, in which case the group leader can submit the registration. The waiting time may increase in this case because the group members are then placed in the queue together. From among the players in the waiting queue, the system selects based on the player's level and previous Battleground performance. The goal is to create the most balanced teams possible during selection. The first few battles serve to classify the player, so it may happen that during these, they are not matched with players of similar skill levels. | [[File:Csatlakozas.png]] Registration Button: The largest button is the one for registering for battle. Registration can be sent from any map, except during runs. After the battle, the character returns to the map from where they entered the Battleground. When the player has already entered the waiting queue, this button becomes inactive (grey). On the left side of the Lobby, the available Battleground types are listed, and players can register for any number of them simultaneously. If no specific type is selected, the player subscribes to all types. After registration, the player enters the waiting queue for the chosen game modes. There is also an option for group registration, in which case the group leader can submit the registration. The waiting time may increase in this case because the group members are then placed in the queue together. From among the players in the waiting queue, the system selects based on the player's level and previous Battleground performance. The goal is to create the most balanced teams possible during selection. The first few battles serve to classify the player, so it may happen that during these, they are not matched with players of similar skill levels. | ||
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The window also displays a detailed individual statistic broken down by combat modes. It includes the total number of battles the player has participated in, as well as "Victories," "Defeats," "Players Killed," and "Other Statistics." If a player delivers an outstanding performance based on a statistic, status stars appear next to that statistic, similar to the ones next to the name. | The window also displays a detailed individual statistic broken down by combat modes. It includes the total number of battles the player has participated in, as well as "Victories," "Defeats," "Players Killed," and "Other Statistics." If a player delivers an outstanding performance based on a statistic, status stars appear next to that statistic, similar to the ones next to the name. | ||
The icon located at the bottom of the profile window, [[File:Trofeak.png]] opens the Trophies window, where you can view the list of [[ | The icon located at the bottom of the profile window, [[File:Trofeak.png]] opens the Trophies window, where you can view the list of [[Achievements]] earned so far. | ||
[[File:Megfigyeles.png]] Observation Button: Players can enter a battle as observers. | [[File:Megfigyeles.png]] Observation Button: Players can enter a battle as observers. | ||
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[[Main Page|Back]] | [[Main Page|Back]] | ||
Latest revision as of 11:42, 4 April 2024
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