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Domination

From PlayM2M Wiki

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In the Domination game mode, the teams capture strategic points on the map. The team which captured more points until a given moment will 'dominate' and the other team will lose points. The team which has the most points at the end of the battle will be the winner. The players fight in teams against each other, the maximum number of team members is 5. The players will be placed to the base and they have half a minute before the fight, during this time they cannot leave the base. After this time, the health (basic health without bonuses) of all the players will be three times higher and then the battle begins. The teams can start to capture the bases. There are bases in odd numbers on the map, the teams have to capture and keep them. If a base is surrounded by the members of a team, the capturing starts. If a player of another team appears, the capturing will be interrupted. The players have 15 minutes for the fight. The winner will be the team which zeroes the opponent’s points quicker or has more points when the time expires. If the fight is a draw, the battle will be extended with 5 minutes. During these 5 minutes, the first 'dominating' team will be the winner. If the time is expired, the team which caused the most damage will be the winner. The HP reg bonus does not work on the Battleground, but all players can heal at the beginning position.

Early truce: The truce lasts for 30 seconds, during this time the teams are on their beginning points and they cannot leave. After 30 seconds, the way will be free to capture the nearest points. During the truce, the players prepare for the battle and make tactics on how to capture the points. Both teams have three points: two nearer and a further point – which are the same points for both teams.

The map has two levels: You can fall to the lower level from the upper one and from the lower level to the water, both mean instant death. You can kill the opponents this way too. After a death, the character will be revived at the beginning point.

Spawn kill defence: The starting point is a protected area, if an opponent enters this place, he/she will die immediately and revives at his/her own beginning point. In the starting point, the characters get a buff which grants that nobody can cause damage on them for 10 seconds.

Jungle mobs: There are many mobs and one boss on the map. If you kill them, you will get bonuses. The defeated mobs grant bonus only for the character who killed them, the defeated boss will give bonus for the whole team.

Mobs:

  • Cursed Warrior: +30% health bonus for 1 minute
  • Destroyer: +30% attack bonus for 1 minute
  • Assassin: +30% defence bonus for 1 minute
  • Butcher: +30% movement speed for 1 minute
  • Headhunter: +30% evasion bonus for 1 minute

Boss: Sand Dragon - for all members of the team:

  • +60% health bonus for 1 minute
  • +60% attack bonus for 1 minute
  • +60% defence bonus for 1 minute
  • The opponents cannot knock over the member of your team for 30 seconds
  • The monsters respawn every 90 seconds.

Item usage: The players cannot use the normal potions on the Battleground, and the premium bonuses do not affect the characters, but the users can buy potions and bonuses for the battles which are usable only on the Battleground and they affect only in the preparation period at the beginning of the battle.

Battle: The teams start with 300 points. If one of the teams gets the domination, the points of another team will decrease by one point per second. If the point of a team reaches zero, that team loses the battle.

A team can capture a point if at least one of its members stands close to the point and there are no opponents nearby. If they can keep it for 5 seconds, the team captures the given point. An indicator shows the status of the capturing.

If a player of the other team appears or the members of the capturing team leave the area, the capturing will be interrupted. In this case, the players have to start the capturing from the beginning. The team which has more points gets the domination.

The domination indicator is visible for everyone during the battle.

Bomb: Jungle mobs can drop Bombs. If somebody uses it, the dominant team will be knocked out from the given point immediately. If a player has a Bomb, he/she can use it near the point. After it, the points will be neutral. The unused Bombs will disappear at the teleportation after the battle!

When an event occurs, a notification appears for every player:

  • When a team captures a point
  • When a team gets the domination
  • When a team defeats the boss
  • Victory
  • Defeat

Local map: The Domination local map informs the players about the battle’s current state. It shows the strategic points with different icons and their colour indicates which team owns it currently. The map is always up-to-date.

Reward: EXP, Gold and Battle Points based on the players’ level and performance.

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