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Enchanchment System

From PlayM2M Wiki
Revision as of 20:11, 27 March 2024 by Kujang (talk | contribs)

Bonuses

In addition to the basic bonuses, 7 more bonuses can be placed in an object. If an item has a certain basic property, the same bonus can no longer be included in the first 5 opt! For example: even if an item has the basic bonus Strength Against the Man of Steel, it cannot be included in the first 5 bonuses that the player can add, because the basic property of the item is Strength Against the Man of Steel! An exception to this rule is the Life Power (HP) which can be opted into the first 5 opt even if it is included in the base opt, and the Master, Grandmaster and Divine weapons can be opted into the power against the Man of Steel. The premium (6-7) opt may include the basic attribute of the item once more.

Insert bonuses into items:

To add the first 4 bonuses, you need to play 1-4. The first 4 bonus adders are required. The addition is always successful.
Bonus 5 Add-on required to insert the 5th bonus.
The 5th bonus can only be inserted if the first four are already included in the object. The addition is always successful.
The first 5 inserted bonuses are awarded in the 1-5. Bonus Replacer.
The 6th and 7th bonuses are Premium bonuses, and you have to play 6-7 to get them. You need the 6-7 Bonus Add-on. The addition is always successful!
It is also possible to change the 6th and 7th bonus, this is possible on the 6th-7th bonus. This is done by the Bonus Exchanger.

Possible bonuses for equipment items and their maximum value

Possible weapon bonuses and their maximum value:
X force against: Resistance - Defence Other:
  • Strength against the Hal-human 10%
  • Strength against animals 10%
  • Strength against Orcs 10%
  • Strength against Ezoteria 10%
  • Strength against the undead 10%
  • Power against demons 10%
  • None
  • Vitality +10
  • Intelligence +10
  • Strength +10
  • Dexterity +10
  • Attack speed 10%
  • Poison chance 10%
  • Stun chance 10%
  • Slow chance 10%
  • Critical hit chance 10%
  • Penetration chance 10%
  • Life steal 10%
  • Casting speed 10%
Possible armour bonuses and their maximum value:
Strength against X Resistance - Defence Other
  • None
  • Magic resistance 20%
  • Sword defense 20%
  • Dual wield defense 20%
  • Dagger defense 20%
  • Fan defense 20%
  • Staff defense 20%
  • Arrow defense 20%
  • Physical defense 20%
  • HP +6000
  • Attack speed 10%
  • HP regeneration 10%
  • Life steal 10%
  • Casting speed 10%
Possible helmet bonuses and their maximum value:
Strength against X Resistance - Defence Other
  • Half-human resistance 10%
  • Animal resistance 10%
  • Orc resistance 10%
  • Ezoteria resistance 10%
  • Undead resistance 10%
  • Demon resistance 10%
  • Magic resistance 20%
  • Physical defense 20%
  • Attack speed 10%
  • HP regeneration 10%
  • Poison chance 10%
  • Stun chance 10%
  • Slow chance 10%
Possible earring bonuses and their maximum value:
Strength against X Resistance - Defence Other
  • Half-human resistance 10%
  • Animal resistance 10%
  • Orc resistance 10%
  • Ezoteria resistance 10%
  • Undead resistance 10%
  • Demon resistance 10%
  • Poison resistance 10%
  • Sword defense 20%
  • Two-Hand defense 20%
  • Dagger defense 20%
  • Fan defense 20%
  • Staff defense 20%
  • Arrow defense 20%
  • Movement speed 10%
Possible bracelet bonuses and their maximum value:
Strength against X Resistance - Defence Other
  • Half-human resistance 10%
  • Animal resistance 10%
  • Orc resistance 10%
  • Ezoteria resistance 10%
  • Undead resistance 10%
  • Demon resistance 10%
  • Magic resistance 20%
  • Physical defense 20%
  • HP +6000
  • Mana +1000
  • Penetration chance 10%
Possible shield bonuses and their maximum value:
Strength against X Resistance - Defence Other
  • Half-human resistance 10%
  • Animal resistance 10%
  • Orc resistance 10%
  • Ezoteria resistance 10%
  • Undead resistance 10%
  • Demon resistance 10%
  • Stun resistance 10%
  • Slow resistance 10%
  • Vitality +10
  • Intelligence +10
  • Strength +10
  • Dexterity +10
  • Physical attack block 10%
  • Physical attack reflection chance 10%
  • Evasion chance 10%
Possible shoe bonuses and their maximum value:
Strength against X Resistance - Defence Other
  • None
  • Sword defense 20%
  • Two-hand defense 20%
  • Dagger defense 20%
  • Fan defense 20%
  • Staff defense 20%
  • Arrow defense 20%
  • HP +6000
  • Mana +1000
  • Attack speed 10%
  • Critical hit chance 10%
  • Stun chance 10%
  • Slow chance 10%
Possible necklace bonuses and their maximum value:
Strength against X Resistance - Defence Other
  • None
  • Sword defense 20%
  • Two-hand defense 20%
  • Dagger defense 20%
  • Fan defense 20%
  • Staff defense 20%
  • Arrow defense 20%
  • HP +6000
  • Mana +1000
  • Attack speed 10%
  • Critical hit chance 10%
  • Stun chance 10%
  • Slow chance 10%

Lehetséges értékek

Bonus
Possible values
Max.
  • HP regeneration
  • Poison chance
  • Life steal
  • Casting speed
1%, 2%, 3%, 4%, 5%, 6%, 7%, 8%, 9%, 10% 20%
  • half-human resistance
  • Animal resistance
  • Orc resistance
  • Ezoteria resistance
  • Undead resistance
  • Demon resistance
  • Attack speed
1%, 2%, 3%, 4%, 5%, 6%, 7%, 8%, 9%, 10% 50%
  • Slow chance
  • Stun chance
1%, 2%, 3%, 4%, 5%, 6%, 7%, 8%, 9%, 10% 40%
  • Physical attack block
  • Physical attack reflection chance
  • Movement speed
  • Poison resistance
  • Penetration chance
  • Evasion chance
1%, 2%, 3%, 4%, 5%, 6%, 7%, 8%, 9%, 10% 10%
  • Chance of a critical hit
1%, 2%, 3%, 4%, 5%, 6%, 7%, 8%, 9%, 10% 30%
  • VIT
  • INT
  • STR
  • DEX
+1, +2, +3, +4, +5, +6, +7, +8, +9, +10 +20
  • Max HP
+600, +1200, +1800, +2400, +3000, +3600, +4200, +4800, +5400, +6000 +24000
  • Max MP
+100, +200, +300, +400, +500, +600, +700, +800, +900, +1000 +1000
  • Sword defense
  • Two-hand defense
  • Dagger defense
  • Fan defense
  • Staff defense
  • Arrow defense
2%, 4%, 6%, 8%, 10%, 12%, 14%, 16%, 18%, 20% 80%
  • Physical protection
2%, 4%, 6%, 8%, 10%, 12%, 14%, 16%, 18%, 20% 60%
  • Magic resistance
2%, 4%, 6%, 8%, 10%, 12%, 14%, 16%, 18%, 20% 60%
  • Maximum value available as a bonus. The basic properties of certain weapons and other equipment items are not included, only the bonuses that can be added!

Special bonuses 6th and 7th:

Bonus Possible value Max.
HP +4000 +32000
Mana +500 +4000
VITality +5 +40
INTelligence +5 +40
ERŐ +5 +40
DEXterity +5 +40
Attacking speed +5% +40%
Movement speed +5% +40%
Warrior resistance +5% +40%
Assassin resistance +5% +40%
Petrun resistance +5% +40%
Wizard resistance +5% +40%
Power against the monster +5% +40%
Warrior defense +7,5% +60%
Assassin defense +7,5% +60%
Petrun defense +7,5% +60%
Wizard defense +7,5% +60%
Monster defense +2,5% +20%

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