Enchanchment System: Difference between revisions
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==Bonuses== | ==Bonuses == | ||
In addition to the basic bonuses, 7 more bonuses can be placed in an object. If an item has a certain basic property, the same bonus can no longer be included in the first 5 opt! For example: even if an item has the basic bonus Strength Against the Half-human, it cannot be included in the first 5 bonuses that the player can add, because the basic property of the item is Strength Against the Half-human! An exception to this rule is the Life Power (HP) which can be opted into the first 5 opt even if it is included in the base opt, and the Master, Grandmaster and Divine weapons can be opted into the power against the Half-human. The premium (6-7) opt may include the basic attribute of the item once more. | In addition to the basic bonuses, 7 more bonuses can be placed in an object. <u>If an item has a certain basic property, the same bonus can no longer be included in the first 5 opt!</u> For example: even if an item has the basic bonus Strength Against the Half-human, it cannot be included in the first 5 bonuses that the player can add, because the basic property of the item is Strength Against the Half-human! An exception to this rule is the Life Power (HP) which can be opted into the first 5 opt even if it is included in the base opt, and the Master, Grandmaster and Divine weapons can be opted into the power against the Half-human. The premium (6-7) opt may include the basic attribute of the item once more. | ||
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{|width="100%" {{Prettytable}} | {|width="100%" {{Prettytable}} | ||
|- {{hl3}} | |- {{hl3}} | ||
! colspan="3"| <center>Possible weapon bonuses and their maximum value:</center> | ! colspan="3" style="background-color:#333333; color:#FFFFFF; font-size:14px; font-weight:bold; text-align:center; padding:10px; border-radius: 5px;"| <center>Possible weapon bonuses and their maximum value:</center> | ||
|- | |- | ||
! width="33%" style="background: #DAA118;"| X | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Strength against X | ||
! width="33%" style="background: #DAA118;"| Resistance - Defence | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Resistance - Defence | ||
! width="33%" style="background: #DAA118;"| Other | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Other | ||
|- valign="top" | |- valign="top" | ||
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{|width="100%" {{Prettytable}} | {|width="100%" {{Prettytable}} | ||
|- {{hl3}} | |- {{hl3}} | ||
! colspan="3"| <center>Possible | ! colspan="3" style="background-color:#333333; color:#FFFFFF; font-size:14px; font-weight:bold; text-align:center; padding:10px; border-radius: 5px;"| <center>Possible armor bonuses and their maximum value:</center> | ||
|- | |- | ||
! width="33%" style="background: #DAA118;"| Strength against X | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Strength against X | ||
! width="33%" style="background: #DAA118;"| Resistance - Defence | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Resistance - Defence | ||
! width="33%" style="background: #DAA118;"| Other | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Other | ||
|- valign="top" | |- valign="top" | ||
| | | | ||
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{|width="100%" {{Prettytable}} | {|width="100%" {{Prettytable}} | ||
|- {{hl3}} | |- {{hl3}} | ||
! colspan="3"| <center>Possible helmet bonuses and their maximum value:</center> | ! colspan="3" style="background-color:#333333; color:#FFFFFF; font-size:14px; font-weight:bold; text-align:center; padding:10px; border-radius: 5px;"| <center>Possible helmet bonuses and their maximum value:</center> | ||
|- | |- | ||
! width="33%" style="background: #DAA118;"| Strength against X | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Strength against X | ||
! width="33%" style="background: #DAA118;"| Resistance - Defence | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Resistance - Defence | ||
! width="33%" style="background: #DAA118;"| Other | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Other | ||
|- valign="top" | |- valign="top" | ||
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{|width="100%" {{Prettytable}} | {|width="100%" {{Prettytable}} | ||
|- {{hl3}} | |- {{hl3}} | ||
! colspan="3"| <center>Possible earring bonuses and their maximum value:</center> | ! colspan="3" style="background-color:#333333; color:#FFFFFF; font-size:14px; font-weight:bold; text-align:center; padding:10px; border-radius: 5px;"| <center>Possible earring bonuses and their maximum value:</center> | ||
|- | |- | ||
! width="33%" style="background: #DAA118;"| Strength against X | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Strength against X | ||
! width="33%" style="background: #DAA118;"| Resistance - Defence | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Resistance - Defence | ||
! width="33%" style="background: #DAA118;"| Other | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Other | ||
|- valign="top" | |- valign="top" | ||
| | | | ||
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{|width="100%" {{Prettytable}} | {|width="100%" {{Prettytable}} | ||
|- {{hl3}} | |- {{hl3}} | ||
! colspan="3"| <center>Possible bracelet bonuses and their maximum value:</center> | ! colspan="3" style="background-color:#333333; color:#FFFFFF; font-size:14px; font-weight:bold; text-align:center; padding:10px; border-radius: 5px;"| <center>Possible bracelet bonuses and their maximum value:</center> | ||
|- | |- | ||
! width="33%" style="background: #DAA118;"| Strength against X | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Strength against X | ||
! width="33%" style="background: #DAA118;"| Resistance - Defence | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Resistance - Defence | ||
! width="33%" style="background: #DAA118;"| Other | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Other | ||
|- valign="top" | |- valign="top" | ||
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* Magic resistance 20% | * Magic resistance 20% | ||
* Physical defense 20% | * Physical defense 20% | ||
* Amount of Damage Reflect 20% | |||
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* HP +6000 | * HP +6000 | ||
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{|width="100%" {{Prettytable}} | {|width="100%" {{Prettytable}} | ||
|- {{hl3}} | |- {{hl3}} | ||
! colspan="3"| <center>Possible shield bonuses and their maximum value:</center> | ! colspan="3" style="background-color:#333333; color:#FFFFFF; font-size:14px; font-weight:bold; text-align:center; padding:10px; border-radius: 5px;"| <center>Possible shield bonuses and their maximum value:</center> | ||
|- | |- | ||
! width="33%" style="background: #DAA118;"| Strength against X | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Strength against X | ||
! width="33%" style="background: #DAA118;"| Resistance - Defence | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Resistance - Defence | ||
! width="33%" style="background: #DAA118;"| Other | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Other | ||
|- valign="top" | |- valign="top" | ||
| | | | ||
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{|width="100%" {{Prettytable}} | {|width="100%" {{Prettytable}} | ||
|- {{hl3}} | |- {{hl3}} | ||
! colspan="3"| <center>Possible shoe bonuses and their maximum value:</center> | ! colspan="3" style="background-color:#333333; color:#FFFFFF; font-size:14px; font-weight:bold; text-align:center; padding:10px; border-radius: 5px;"| <center>Possible shoe bonuses and their maximum value:</center> | ||
|- | |- | ||
! width="33%" style="background: #DAA118;"| Strength against X | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Strength against X | ||
! width="33%" style="background: #DAA118;"| Resistance - Defence | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Resistance - Defence | ||
! width="33%" style="background: #DAA118;"| Other | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Other | ||
|- valign="top" | |- valign="top" | ||
| | | | ||
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{|width="100%" {{Prettytable}} | {|width="100%" {{Prettytable}} | ||
|- {{hl3}} | |- {{hl3}} | ||
! colspan="3"| <center>Possible necklace bonuses and their maximum value:</center> | ! colspan="3" style="background-color:#333333; color:#FFFFFF; font-size:14px; font-weight:bold; text-align:center; padding:10px; border-radius: 5px;"| <center>Possible necklace bonuses and their maximum value:</center> | ||
|- | |- | ||
! width="33%" style="background: #DAA118;"| Strength against X | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Strength against X | ||
! width="33%" style="background: #DAA118;"| Resistance - Defence | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Resistance - Defence | ||
! width="33%" style="background: #DAA118;"| Other | ! width="33%" style="background: #DAA118; color: white; font-size: 16px; font-weight: bold; text-align: center; padding: 10px; border-radius: 5px;"| Other | ||
|- valign="top" | |- valign="top" | ||
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| 60% | | 60% | ||
|} | |} | ||
* Maximum value available as a bonus. The basic properties of certain weapons and other equipment items are not included, only the bonuses that can be added! | * ''Maximum value available as a bonus. The basic properties of certain weapons and other equipment items are not included, only the bonuses that can be added!'' | ||
|} | |} | ||
Latest revision as of 20:44, 5 February 2025
BonusesIn addition to the basic bonuses, 7 more bonuses can be placed in an object. If an item has a certain basic property, the same bonus can no longer be included in the first 5 opt! For example: even if an item has the basic bonus Strength Against the Half-human, it cannot be included in the first 5 bonuses that the player can add, because the basic property of the item is Strength Against the Half-human! An exception to this rule is the Life Power (HP) which can be opted into the first 5 opt even if it is included in the base opt, and the Master, Grandmaster and Divine weapons can be opted into the power against the Half-human. The premium (6-7) opt may include the basic attribute of the item once more. |
Possible bonuses for equipment items and their maximum value
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