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Negative Effects: Difference between revisions

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Created page with "{| |- | style="border:1px solid #525252;"| {| |- |colspan="10" align="center" valign="center" style="border:1px solid black; width:828px;background: #3e3a32; line-height:2em; color:#ffffff; font-weight:bold;"| Információk: |- |STYLE="vertical-align: top; font-weight:bold;"| {| border="0px" |- |STYLE="vertical-align: top; font-weight:bold;"| A játékban a karakterünk különböző negatív hatások alá kerülhet, melyek általában csak pár másodpercig tart..."
 
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A játékban a karakterünk különböző negatív hatások alá kerülhet, melyek általában csak pár másodpercig tartanak.
In the game, our character may be subjected to various negative effects, which usually last only a few seconds.


* Lassulás
* Slowdown


Lelassulás esetén a mozgási sebesség 30 ponttal csökken. A hatás nem tart sokáig kb 10 másodperc. Lassulást a Petrun Szellem csapás nevű képessége okozhat, bónuszként fegyverekben és cipőkben szerepelhet (lehetséges értékek: 1%, 2%, 3%, 4%, 5%, 6%, 7%, 8%, 9%, 10% ).  
During a slowdown, the movement speed decreases by 30 points. The effect doesn't last long, approximately 10 seconds. Slowdown can be caused by the Petrun's Spirit Strike ability, and it may appear as a bonus on weapons and boots (possible values: 1%, 2%, 3%, 4%, 5%, 6%, 7%, 8%, 9%, 10%). There is an option for defense with a shield with "Slowdown resistance" bonus, and it disappears with Healing effect.
Lehetőség van a védekezésre "Lassulás ellenállás" bónuszos pajzzsal, a Gyógyítás hatására megszűnik.


* Mérgezés
* Poisoning


Ha egy játékos mérgezést kap, akkor folyamatosan csökken a HP-je. Ilyenkor az össz. HP 5%-át vonja le tízszer, utána elmúlik és nem kezd el nőni magától pár másodpercig. Ezt csak HP-t növelő dolgokkal lehet kiküszöbölni.
If a player gets poisoned, their HP continuously decreases. At this time, 5% of the total HP is subtracted ten times, then it stops and doesn't start growing on its own for a few seconds. This can only be countered with HP-boosting items.


* Ájulás
* Fainting


Ájulás hatására a szörnyek vagy játékosok pár másodpercig lebénulnak, nem tudnak mozogni, italokat inni, tárgyakat felvenni vagy felszerelést cserélni.  
During fainting, monsters or players are paralyzed for a few seconds, unable to move, drink potions, pick up items, or change equipment.


* Tűzkár
* Fire Damage
 
The special property of the Shaman's "Circle of Doom" and "Rising Dragon" abilities is that they can ignite the enemy. This also decreases HP like poison. There is no bonus that provides immunity to it. Poisoning only consumes HP up to 1 point, but you can die from fire damage because the burning doesn't stop if you have 1 point of HP left. The target set on fire can lose 25% of its total HP.


A Sámánok "A végzet köre"  és "Felszálló sárkány" képességeinek speciális tulajdonsága, hogy fel tudja gyújtani az ellenfelet. Ettől ugyanúgy csökken a HP, mint a méregtől. Nem létezik rá immunitást biztosító bónusz. A mérgezés csak 1-ig fogyaszt HP-t, de a tűzkárokba bele lehet halni, mert nem áll meg az égés ha 1 pontnyi életed marad. A felgyújtott célpont az összes HP 25%-át veszítheti el.
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Latest revision as of 19:07, 31 March 2024

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Information:

In the game, our character may be subjected to various negative effects, which usually last only a few seconds.

  • Slowdown

During a slowdown, the movement speed decreases by 30 points. The effect doesn't last long, approximately 10 seconds. Slowdown can be caused by the Petrun's Spirit Strike ability, and it may appear as a bonus on weapons and boots (possible values: 1%, 2%, 3%, 4%, 5%, 6%, 7%, 8%, 9%, 10%). There is an option for defense with a shield with "Slowdown resistance" bonus, and it disappears with Healing effect.

  • Poisoning

If a player gets poisoned, their HP continuously decreases. At this time, 5% of the total HP is subtracted ten times, then it stops and doesn't start growing on its own for a few seconds. This can only be countered with HP-boosting items.

  • Fainting

During fainting, monsters or players are paralyzed for a few seconds, unable to move, drink potions, pick up items, or change equipment.

  • Fire Damage

The special property of the Shaman's "Circle of Doom" and "Rising Dragon" abilities is that they can ignite the enemy. This also decreases HP like poison. There is no bonus that provides immunity to it. Poisoning only consumes HP up to 1 point, but you can die from fire damage because the burning doesn't stop if you have 1 point of HP left. The target set on fire can lose 25% of its total HP.

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