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Assassin new: Difference between revisions

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[[File:Assassin_Female.png|right|link=|824x824px]]
__TOC__
=== How can the abilities be used? ===
• Skills can be placed at the bottom of the screen for hotkeys 1 → 9, F1 → F12.<br>
===Skill Types===
• In the game, characters can be guided in three different directions. Up to level 50, all characters are neutral. After reaching level 50, they can choose between the Warriors of Light or the Cult of Dark Powers, and they can also remain neutral.
== What are Clan Types? ==
Neutral <br><br>* The attack value and/or effect of all skills are -20% compared to the original skill value. <br>* This is not a separate order, but rather a lack of affiliation with any order.
Warriors of Light <br><br>* Skills specific to the order of the Warriors of Light are 25% stronger.
Dark Powers <br><br> * Skills specific to the order of the Dark Powers are 25% stronger.<br> All skills can be upgraded to level 40, in blocks of 10. The learning of skills can depend on both the character level and the skill level. Each level up grants the character 1 skill point, which can be allocated to a skill (if not used, the skill point is not lost but is added to the next level’s tally). Each class can start learning skills from level 5, and then every 15 levels, they can learn new skills. Until the character reaches the required level, the skill remains grayed out. As soon as they are eligible, a small plus sign appears next to the skill. When a skill reaches level 10, it jumps to the next level.
Within each class, all skills can be learned. After choosing an order at level 50, such as the Warriors of Light, the previously learned skills of the Dark Powers remain, but the skills from the other order become 20% weaker after the choice is made. The value of neutral abilities does not change after choosing an order!
==Types of Abilities==
Physical
Physical-based abilities are influenced by strength and the attack value of weapons. Defense against them is typically based on the defense provided by the weapon held and bonuses named "defense" (such as sword defense or two-handed defense).
Magic
Magic-based abilities are affected by Intelligence (INT) and the magical attack value of weapons. Defense against magic is possible through a bonus called magic resistance. Shaman's abilities, for example, are not significantly reduced by fan defense, as it only reduces the value of their regular hits, not the damage from their abilities.
Buffs
Buffs can be briefly described as spells that enhance and support the character. This category includes "selfbuffs," which a character can only apply to themselves (like Sword Energy, Inner Strength, Blade Energy), and supportive spells that can strengthen another player (shaman's supportive spells fully encompass this category).
The third category, of which there is only one in the entire game and it has only a negative effect, is called "de-buff." Unlike supportive spells, a de-buff weakens, but like other buffs, it has a duration. This ability is named Crippling.
In the wealthy district, the Wise Monk resets ability points, charging 10,000 gold per level, and can reset once every 24 hours. Thus, for a level 10 character, the monk resets the ability points for 100,000 gold, which can then be redistributed. Ability points can be reset anytime without a time limit using the Ability Reset available in the item shop.
=== Sub Class ===
Players can choose from the "Blade-Fight Force" or the "Archery Force" subclass after they reach level 5:<br>
'''Blade-Fight Force''' skills focus primarily on stealth and precise melee attacks.<br>
'''Archery Force''' skills focus primarily in range attacks using a bow.<br>
== Assassin Abilities==
{| {{Prettytable}}
{| {{Prettytable}}
|- {{Hl3}}
|- {{Hl3}}
| '''Abilities Name'''
| '''Abilities Name'''
| '''Force'''
| '''10 Point'''
| '''10 Point'''
| '''20 Point'''
| '''20 Point'''
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|- {{hl3}}
|- {{hl3}}
![[Halál_kerék|Wheel of Death]]
![[Halál_kerék|Wheel of Death]]
!Neutral
![[File:Halál kerék1.png]]
![[File:Halál kerék1.png]]
![[File:Halál kerék2.png]]
![[File:Halál kerék2.png]]
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|-
|-
!Charging time
!Charging time
!
!25
!25
!25
!25
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|-
|-
!Required MP
!Required MP
!
!57
!57
!120
!120
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|- {{hl3}}
|- {{hl3}}
![[Gyilkos_szúrás|Deadly Stab]]
![[Gyilkos_szúrás|Deadly Stab]]
!
![[File:Gyilkos szúrás1.png]]
![[File:Gyilkos szúrás1.png]]
![[File:Gyilkos szúrás2.png]]
![[File:Gyilkos szúrás2.png]]
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|-
|-
!Charging time
!Charging time
!
!20
!20
!20
!20
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|-
|-
!Required MP
!Required MP
!
!48
!48
!120
!120
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|- {{hl3}}
|- {{hl3}}
![[Alattomos|Backstab]]
![[Alattomos|Backstab]]
!
![[File:Alattomos1.png]]
![[File:Alattomos1.png]]
![[File:Alattomos2.png]]
![[File:Alattomos2.png]]
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|-
|-
!Charging time
!Charging time
!
!15
!15
!15
!15
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|-
|-
!Required MP
!Required MP
!
!48
!48
!120
!120
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|- {{hl3}}
|- {{hl3}}
![[Méreg_vihar|Poison storm]]
![[Méreg_vihar|Poison storm]]
!
![[File:Méreg vihar1.png]]
![[File:Méreg vihar1.png]]
![[File:Méreg vihar2.png]]
![[File:Méreg vihar2.png]]
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|-
|-
!Chance of lasting poisoning
!Chance of lasting poisoning
!
!1%
!1%
!11%
!11%
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|-
|-
!Charging time
!Charging time
!
!25
!25
!25
!25
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|-
|-
!Required MP
!Required MP
!
!68
!68
!105
!105
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|- {{hl3}}
|- {{hl3}}
![[Rejtőzködés|Hiding]]
![[Rejtőzködés|Hiding]]
!
![[File:Rejtőzködés1.png]]
![[File:Rejtőzködés1.png]]
![[File:Rejtőzködés2.png]]
![[File:Rejtőzködés2.png]]
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|-
|-
!Duration
!Duration
!
!16
!16
!30
!30
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|-
|-
!Charging time
!Charging time
!
!60
!60
!60
!60
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|-
|-
!Required MP
!Required MP
!
!33
!33
!60
!60
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|- {{hl3}}
|- {{hl3}}
![[Mérgezett_nyíl|Poisoned arrow]]
![[Mérgezett_nyíl|Poisoned arrow]]
!
![[File:Mérgezettnyíl1.png]]
![[File:Mérgezettnyíl1.png]]
![[File:Mérgezettnyíl2.png]]
![[File:Mérgezettnyíl2.png]]
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|-
|-
!Charging time
!Charging time
!
!25
!25
!25
!25
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|-
|-
!Required MP
!Required MP
!
!49
!49
!120
!120
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|- {{hl3}}
|- {{hl3}}
![[Tüzes_nyíl|Fire arrow]]
![[Tüzes_nyíl|Fire arrow]]
!
![[File:Tűzesnyíl1.png]]
![[File:Tűzesnyíl1.png]]
![[File:Tűzesnyíl2.png]]
![[File:Tűzesnyíl2.png]]
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|-
|-
!Charging time
!Charging time
!
!25
!25
!25
!25
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|-
|-
!Required MP
!Required MP
!
!56
!56
!120
!120
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|- {{hl3}}
|- {{hl3}}
![[Nyílzápor|Arrow rain]]
![[Nyílzápor|Arrow rain]]
!
![[File:Nyílzápor1.png]]
![[File:Nyílzápor1.png]]
![[File:Nyílzápor2.png]]
![[File:Nyílzápor2.png]]
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|-
|-
!Number of targets
!Number of targets
!
!2
!2
!5
!5
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|-
|-
!Charging time
!Charging time
!
!18
!18
!18
!18
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|-
|-
!Required MP
!Required MP
!
!36
!36
!95
!95
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|- {{hl3}}
|- {{hl3}}
![[Ismétlő_lövés|Repeat shot]]
![[Ismétlő_lövés|Repeat shot]]
!
![[File:Ismétlőlövés1.png]]
![[File:Ismétlőlövés1.png]]
![[File:Ismétlőlövés2.png]]
![[File:Ismétlőlövés2.png]]
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|-
|-
!Charging time
!Charging time
!
!15
!15
!15
!15
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|-
|-
!Required MP
!Required MP
!
!46
!46
!105
!105
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|- {{hl3}}
|- {{hl3}}
![[Könnyű_léptek|Light steps]]
![[Könnyű_léptek|Light steps]]
!
![[File:Könnyűléptek1.png]]
![[File:Könnyűléptek1.png]]
![[File:Könnyűléptek2.png]]
![[File:Könnyűléptek2.png]]
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|-
|-
!Required MP
!Required MP
!
!32
!32
!50
!50
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|-
|-
!Duration
!Duration
!
!16
!16
!30
!30
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|-
|-
!Charging time
!Charging time
!
!31
!31
!45
!45

Latest revision as of 07:10, 5 April 2024

Abilities Name Force 10 Point 20 Point 30 Point 40 Point
Wheel of Death Neutral
Charging time 25 25 25 25
Required MP 57 120 164 225
Deadly Stab
Charging time 20 20 20 20
Required MP 48 120 171 240
Backstab
Charging time 15 15 15 15
Required MP 48 120 171 240
Poison storm
Chance of lasting poisoning 1% 11% 32% 50%
Charging time 25 25 25 25
Required MP 68 105 146 202
Hiding
Duration 16 30 39 52
Charging time 60 60 60 60
Required MP 33 60 79 105
Poisoned arrow
Charging time 25 25 25 25
Required MP 49 120 171 240
Fire arrow
Charging time 25 25 25 25
Required MP 56 120 156 212
Arrow rain
Number of targets 2 5 6 9
Charging time 18 18 18 18
Required MP 36 95 136 192
Repeat shot
Charging time 15 15 15 15
Required MP 46 105 146 202
Light steps
Required MP 32 50 62 108
Duration 16 30 39 52
Charging time 31 45 54 67