Status point system: Difference between revisions
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When a character gains experience points, the four orbs at the bottom of the screen [[File:Tapasztalatgomb.jpg]] "fill up". <br> | |||
When reaching 25%, 50%, and 75%, the character receives a status point. The allocation of these points is crucial in a character's life, as in case of poor distribution, it may happen that the player cannot progress beyond a certain level. <br> | |||
<font color red> | <font color red>The [[Gazdag negyed|Rich District]]'s [[Bölcs Szerzetes|Wise Monk]] resets the stat points, charging 10,000 gold per level, and can be reset once every 24 hours. Thus, for a level 10 character, it resets the stat points for 100,000 gold, which can then be redistributed.</font><br> | ||
During allocation, holding down the "Shift" key allows giving 5 points to a stat at once. | |||
Furthermore, each class receives 1 status point per level as follows: | |||
* | * Warrior +1 VIT | ||
* | * Assassin+1 DEX | ||
* Petrun +1 INT | * Petrun +1 INT | ||
* | * Wizard+1 INT | ||
These are non-distributable points and are automatically added to the respective stats. | |||
<font color blue> | <font color blue>Vitality:</font> | ||
Character's endurance and resistance. | |||
* | * Increases maximum health points | ||
* | * Regeneration of health | ||
* | * Physical resistance value | ||
* | * Influences the following abilities | ||
** | ** Warrior: Death Dance | ||
Starting VITality for new characters: | |||
* | *Warrior: 4 | ||
*Petrun: 3 | *Petrun: 3 | ||
* | *Assassin: 3 | ||
* | *Wizard: 4 | ||
<font color blue> | <font color blue>Strength:</font> | ||
Character's physical strength, directly affecting the following attributes: | |||
* | * Increases physical attack power | ||
* | * Abilities relying on physical attack power: | ||
** | ** Warrior's attacking abilities | ||
** Ninja | ** Ninja's attacking abilities | ||
** Petrun | ** Petrun's Black Strike and Tornado abilities | ||
Starting STRength for new characters: | |||
* | * Warrior: 6 | ||
* Petrun: 5 | * Petrun: 5 | ||
* | * Assassin: 4 | ||
* | * Wizard: 3 | ||
<font color blue> | <font color blue>Intelligence:</font> | ||
Character's mental strength. | |||
* | * Increases magical attack value | ||
* | * Increases maximum mana value | ||
* | * Increases magic resistance | ||
* | * Increases values of magic-based abilities | ||
** | ** Wizard's attacking abilities | ||
** Petrun: | ** Petrun: Disable, Black Attack, Black Stone, Spirit Strike, Flame Fragments, Fire Strike, Tornado, Black Strike | ||
** | ** Warrior: Thunder | ||
Starting INTelligence for new characters: | |||
* | * Warrior: 3 | ||
* Petrun: 5 | * Petrun: 5 | ||
* | * Assassin: 3 | ||
* | * Wizard: 6 | ||
<font color blue> | <font color blue>Dexterity:</font> | ||
Character's agility and dexterity. | |||
* | * Increases defense | ||
* | * Increases evasion chance (has a diminishing effect, each additional point adds less than the previous one to maintain the value towards maximum) | ||
* | * Positively affects the following abilities: | ||
** | ** Assassin's attacking abilities | ||
** | ** Warrior: Thunder | ||
** | ** Wizard: Lightning Claw | ||
Starting DEXterity for new characters: | |||
* | *Warrior: 3 | ||
*Petrun: 3 | *Petrun: 3 | ||
* | *Assassin: 6 | ||
* | *Wizard: 3 | ||
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Latest revision as of 11:09, 4 April 2024
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