Halál kerék: Difference between revisions
From PlayM2M Wiki
More actions
No edit summary |
No edit summary |
||
| (2 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{LanguageSelector}} | |||
{| border="0px" width="100%" | {| border="0px" width="100%" | ||
|- | |- | ||
| Line 11: | Line 12: | ||
Status points affecting the power of the ability: POWER and STRENGTH | Status points affecting the power of the ability: POWER and STRENGTH | ||
| align="right" valign="top"| [[ | | align="right" valign="top"| [[File:.png]] | ||
|- | |- | ||
| | | | ||
{| {{Prettytable}} | {| {{Prettytable}} | ||
|- {{hl3}} | |- {{hl3}} | ||
! | !Wheel of Death | ||
![[ | ![[File:Halál kerék1.png]] | ||
![[ | ![[File:Halál kerék2.png]] | ||
![[ | ![[File:Halál kerék3.png]] | ||
![[ | ![[File:Halál kerék4.png]] | ||
|- | |- | ||
!Charging time | !Charging time | ||
Latest revision as of 20:19, 6 April 2024
| Can be learnt from level 5.
"Twirl the dagger around. Surface wounds, residual venom attack." Triple Damage: This ability can be used once to deal x3 damage to the victim. A matter of practice and timing, the point is to use the ability immediately after the opponent has fallen from your single strike. Ability type: physical based Status points affecting the power of the ability: POWER and STRENGTH |
File:.png | ||||||||||||||
| |||||||||||||||